Discuss the technological changes that mid-generation games and consoles went through as they evolved to the 32-bit era and beyond. Describe the innovations that arose as a result of these changes. Consider the user interface, user experience, marketing strategies, and market demands that brought these changes about, using specific examples to support your ideas.
Use multiple sources to conduct your research. Please support your statements and ideas with examples, and include a bibliography of your references in MLA format (https://owl.english.purdue.edu/owl/resource/747/01/).
This paper should be a 500-word (minimum) essay in DOC, DOCX, or PDF format. Neatness, organization, and presentation will be counted, as well as spelling and grammar. Make sure to place a header at the top of your paper that includes your name, the class name and designation, the module number, the name of the assignment, and the date.
Please make sure to review the AAU Academic Honesty Policy. All student work should be in your own words. Please use quotes and cite your sources when appropriate.
To consider the technological innovations that drove the market in the 32-bit and 64-bit eras.
This assignment is due by the end of this module.
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